Lurks deep inside tunnel.
- Advantageous Stealth +2 for surprise chance.
- Stench weakens (poisoned status) DC 12 Con.
- Classic claw/claw/bite at +2 and 1d4+2 for all.
- AC: 11 Saves +2/0/+2/-2/0/-2
The cellar was infiltrated by way of a concealed tunnel, though tracks or well-lit study should make it easy to find. A basic pit trap hits the leader along a single file stretch (DC 14 Dexterity, 1d10 falling dmage,) and requires a little climbing to bypass. Then the passage widens just before this encounter.
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